visual performance

hive // several bookings (zh)
colordj + phantom.vj

 

mu:ted @ hive (zh)
a series of drum n bass sets, diversely themed, and diversely performed
colordj + phantom.vj

 

liquid nights @ hive (zh)
themed visuals, using stock material and origianl footage
colordj + phantom.vj

 

KICK @ toni molkerei (zh)
interwoven sets for Propellerheads' Will White and Smash FX
colordj + phantom.vj

 

private fiction @ rohstofflager (zh)
preproduced content and live performance on 5 huge and individual screens. 3 live cameras, 2 dvj-x1's, 3 computers, and a whole lot of fun. technical collaboration with cheese and chocolate
colordj + phantom.vj

 

dj Qbert @ toni molkerei (zh)
scratch set visuals, incorporating live cameras
colordj + phantom.vj

 

Boxing + Dancing @ toni molkerei (zh)
timed event and party visuals using live cameras and preproduced material
colordj + phantom.vj

 

Volts&Visions @ the ewz powerhouse (zh 06)
cinematic dual projection
colordj + phantom.vj

 

GRUNDTON 3 Jahre @ DachKantine (zh)
colordj + phantom.vj

 

Zimtstern 10 Year party (zh)

Maag Areal, Zurich: animations and dvds for live performance
Curits Blow / Scratchperverts
colordj + phantom.vj

 
Toni Molkerei (several bookings, zh)
colordj + phantom.vj
 
Tribehouse.ch event management (list of events)
Seven : Lovejam @ Volkshaus / 02.12.2005
Kool Savas @ Rohstofflager / 20.10.2005
STARZ (Street Parade) @ Maag Eventhall / 13.08.2005
Joss Stone @ Maag Eventhall / 22.07.2005
Max Mutzke @ Kaufleuten / 28.05.2005
Alanis Morissette @ Maag Eventhall / 07.05.2005
Fettes Brot @ Volkshaus / 21.04.2005
Grand Mother's Funk @ Mascotte / 08.04.2005
Max Herre @ Volkshaus / 24.03.2005
Sens Unik @ Volkshaus / 05.02.2005
Björn Again @ Volkshaus / 28.01.2005

 
Invasion Soundsystems [ADF] @ RoteFabrik (zh)
phantom.vj + ultraLab // see also preproduction + v.research
 
Invasion Soundsystems [ADF] @ RoteFabrik (zh)
phantom.vj + ultraLab
 
Share @ air.lounge (ny)
phantom.vj
 
FTH Troy (ny 03)
phantom.vj + dextrus
 
remote lounge (ny)
phantom vj + dextrus + atw
 
goodship: several performances (ny)
phantom vj + dextrus + atw + jtsk3 + back from japan
 
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event + experience design

Squidball: NYU / Siggraph (nyc/la)
multiplayer motion capture game for large audiences ..(click for more)
 

MoMA: permanent 9 screen entrance display (nyc)
display software + hardware consulting in conjunctgion with IF

 

Winston: MellowRedLounge (zh)
ambient visuals in 3 cities

 
Ganier: Fructis @ Street Parade (zh)
ultraLab
 

technoir: audiovisual experience (zh)

sound:
Seelenluft, Inflight live act, DJ Beda, DJ Plus, DJ Mewa
video + installation:
phantomvj, colordj, Ivan E., Bildstörung, Francois Chalet, Van Nuttt

 
8ddd: software for live video manipulation (zh 05)
based on an openGL 3D engine (download)
 
Celular Automata Painter: touch screen installaion (nyc/zh)
iinte/reactive digital painting application, based on and interacting with cellular automata. originally intended as an addition to the SquidBall motion capture gaming experiment, 'co.c.a.' is now a gestural touchscreen experience... with the aim of providing an aesthetically pleasing and fun interpretation of how cellular automata re/acts to human intervention/participation. + see also event design + installation
(download public preview, mov1, mov2)
 
UnitedArchitects / imaginary forces (nl)
dual screen movie splitter for installation (download)
 
Hemisphere: Troy Children's Museum / RPI (ny)
software for hemispheric dome projection. project incomplete
 
flow: reactive installtion (ny)
interaction driven video installation
 
sonic mercury installation
sound based video distortion (ny)
 

val sinestra 10 year party (zh)
promotional DVD loop, comprising of event material and aniamtions
phantom.vj

 
TalentScreen Film Competition/Event Packaging (zh 05)
ultraLab
 
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profile

the visual performance works represent multidisciplinary collaborations with professionals, event performance artists, consultants and media fanatics. Currently active in Zürich Switzerland and New York City.

collaborative areas of interest also include:
motion design / architecture / environment + lighting design / interactivity + reactivity / haptics and all sorts of sensorial experiences

performance showreel
the design heavy reel (req. qt7)